Atlas Studio is a creative canvas and workflow engine that connects over 100 AI models into controllable production pipelines for game developers and 3D artists. Instead of jumping between disconnected software, creators build node-based workflows that convert concepts, 2D art, or simple text prompts into engine-ready 3D assets complete with mesh topology, UV maps, PBR textures, and rigs.
Atlas Studio is built for game studios, 3D artists, and creative teams wanting to scale asset production without sacrificing control, artistic direction, or intellectual property safety.
Plans are billed by pooled monthly credits rather than individual user seats, allowing unlimited team members per workspace. The Pro tier costs 50 euros per month with 5,000 credits, while the Studio tier costs 200 euros per month with 25,000 credits, API access, and engine plugins. Enterprise configurations with custom credit pools and on-premise deployment are also available.
All plans support unlimited users because pricing is based on shared credit pools rather than per-seat licensing.
On Pro and Studio plans, unused credits do not roll over to the next month, whereas Enterprise rollover terms are fully customizable.
You own all assets generated on the platform under a commercial license by default.